Gadgets and Grenades
ARC Raiders' quick-use items are movement gadgets (Zipline, Snap Hook, Grappling Hook), deployables, grenades, traps, instruments and healing items. Update 2.0 added the Grappling Hook, Tether Launcher, Yank Grenade, Cameras and Mountaineer's Detector; update 2.3.0 raised Flame Spray damage and changed the Adrenaline Shot.
ARC Raiders' gadgets and grenades all sit in Quick Use slots, and the newest are the Grappling Hook, Tether Launcher, Yank Grenade, Basic and Advanced Cameras, Mountaineer's Detector, Banjo and Harmonica, all added by update 2.0 on Oct 8, 2026. This page lists each with what it does, its recipe and its patch changes through update 2.3.0 (Oct 27, 2026), then every healing item. Many base figures are launch figures from Oct 2025: Embark publishes changes, not a full table, and no reliable source lists all current stats as of Oct 31, 2026. For how these fit a kit, see Best Loadouts; for the benches, Crafting and the Workshop.
Quick facts
| Newest gadgets | Grappling Hook, Tether Launcher, Yank Grenade, Cameras, Mountaineer's Detector (2.0) |
| Rarities | Common to Legendary (Acoustic Guitar) |
| Benches | Utility Station, Explosives Station, Medical Lab, Workbench |
| Latest changes | Flame Spray 13 per second, Firefly Burner, Adrenaline Shot (2.3.0, Oct 27, 2026) |
Sources: Embark's 2.0 post, Oct 8, 2026; Dexerto's Quick Use list, Mar 25, 2026; Embark's 2.3.0 notes, Oct 27, 2026.
Movement gadgets
The Grappling Hook lets you climb, abseil and swing over gaps. It goes in a Quick Use slot and crafts from 2 Rope, 1 Cable Stripper and 1 Mechanical Components at Utility Station 1. Beebom lists its blueprint at level 12 of the Frozen Trail Reward Pass, from the Research Station, as loot in Night Raids and Electromagnetic Storms, or from the Nomadic Envoys (Oct 9, 2026). It has been patched in every update since: 2.1.0 made vaulting from it more reliable, and 2.3.0 made Tether items affect players swinging from it, let it reattach to debris and fixed extreme-speed launches. It works inside the Matriarch's shield since 2.3.0.
The Snap Hook pulls you toward a point, and update 2.0 cut it: range 20 m to 18 m, durability use 2% to 4%, power cost 50 to 60. It crafts from 4 Advanced Electrical Components and 4 Rope at Utility Station 3 (Beebom, Oct 7, 2026), and its blueprint is the Trophy Display's Stage 5 reward (PCGamesN, May 7, 2026).
The Zipline has a 60 m reach and crafts from 1 Rope and 1 Mechanical Components; Apollo's price is 3,000 (Beebom, Oct 7, 2026). It cannot be placed on carryable objects (1.17.0), and barricades cannot be placed on ziplines (1.23.0) or near its its exit points (1.1.0).
The Powered Descender (Epic, added in 1.26.0) crafts from 1 Power Rod and 1 Turbine Compressor at Utility Station 3. The Crash Mat arrived in the same update.
Deployables and utility
| Item | What it does | Recipe | Trader price |
|---|---|---|---|
| Barricade Kit | Cover with 500 health | 5 Metal Parts, 1 Steel Spring, Utility 1 | 1,920, Apollo |
| Door Blocker | Blocks a door | 3 Metal Parts, 2 Rubber Parts | 810 |
| Light Stick | 7 m light for 40 seconds | 3 Chemicals | 450, Apollo |
| Binoculars | Zoomed view | 8 Plastic Parts, 4 Rubber Parts | |
| Noisemaker | 8 m trigger, 4 seconds | ||
| Remote Raider Flare | Remote signal flare | 2 Chemicals, 4 Rubber Parts | 810 |
| Basic Camera | Photos saved to the Codex | 8 Plastic Parts, 1 Wire, Workbench | 1.9K Coins, Shani |
| Advanced Camera | Adds filters | 1 Camera Lens, 1 Calculator, 1 Electrical Components, Utility 2 | 3K Coins, Shani |
| Tether Launcher | Wires two points together | Not listed by a reliable source | |
| Dockmaster's Detector | Finds objects buried in Riven Tides sand | Cannot be recycled | |
| Mountaineer's Detector | Not described by a reliable source | Not listed | |
| Surge Coil | Rare deployable, 1.22.0 | 1 Electrical Components, 1 Sensors, 1 Hornet Driver, Explosives 3 | |
| Photoelectric Cloak | Stealth, Epic, weight 3 |
Sources: Beebom's gadget list, Oct 7, 2026; Beebom's camera guide, Oct 9, 2026; Embark's Frozen Trail preview, Sep 23, 2026; Embark's 1.26.0 notes, Apr 28, 2026.
The Tether Launcher connects two points with a wire, rooting targets or tying Raiders to ARC. It could not be repaired in a raid until update 2.2.0, and Sportskeeda lists it in the Frozen Trail Reward Pass. As of Oct 31, 2026 no reliable source gives its recipe.
The Photoelectric Cloak has moved three times: weight 1 to 3 and power use 2.5 to 10 per second in 1.26.0, because Embark said it was "aggressively over-performing"; power use down to 5 per second in 1.29.0; and since 1.42.0 it works against Turbine lightning and Matriarch missiles.
The Cameras have zoom, aperture, manual and automatic focus and a selfie mode, and update 2.3.0 added Color Push and Black & White filters to the Advanced Camera. Embark says cameras come from Shani, the Workbench or Topside. You need one for the first step of the Outpost project.
The Spotter Relay can be used in a quick slot and deployed as a trap that lures nearby ARC since 1.17.0, and its value fell from 5,000 to 2,000 in 1.2.0. The Raider Hatch Key is on Keys.
Instruments: the Acoustic Guitar, Recorder, Shaker, Harmonica and Banjo draw ARC and impress Raiders. Beebom prices the Recorder at 3,000 at Apollo and lists the Shaker as 1 Canister and 7 Assorted Seeds through the Traveling Tinkerer (Oct 7, 2026). The Banjo blueprint comes only through the Collector Set DLC.
Grenades and explosives
The figures in this table are launch figures from Beebom, Oct 28, 2025; a later value is marked. Damage is listed for fragment grenades, and the rest of the row is radius and duration.
| Grenade | Launch figures | Later changes |
|---|---|---|
| Light Impact Grenade | 30 damage, 2.5 m | |
| Shrapnel Grenade | 60 damage, 6 m | |
| Snap Blast Grenade | 70 damage, 7.5 m | |
| Heavy Fuze Grenade | 80 damage, 7.5 m, 3-second fuse | |
| Trigger 'Nade | 90 damage, 7.5 m | Damage concentrated at center, trigger delay 0.7 to 1.5 seconds (1.11.0); 1-second delay after a throw, 1.3 after a trigger (1.26.0) |
| Blaze Grenade | 5 per second, 10 m, 10 seconds | |
| Gas Grenade | 25 stamina drain per second, 7.5 m, 20 seconds | |
| Smoke Grenade | 7.5 m, 20 seconds | |
| Lure Grenade | 50 m, 15 seconds | Shredders track it more reliably (1.3.0) |
| Tagging Grenade | 6 m, 30 seconds | |
| Jolt Mine | Stuns Raiders 4 seconds, ARC 10 seconds, 5 m | |
| Showstopper | Stuns Raiders 2 seconds, ARC 10 seconds, 6 m | Value 2,100, Hornet Driver in recipe (1.17.0) |
| Yank Grenade | Added in 2.0; explodes and pulls a target | Figures not published |
Sources: Beebom's grenade list, Oct 28, 2025; Embark's 1.11.0 notes, Jan 13, 2026; 1.26.0 notes, Apr 28, 2026; 1.17.0 notes, Feb 24, 2026; 1.3.0 notes, Nov 20, 2025; Frozen Trail preview, Sep 23, 2026.
The Yank Grenade explodes and pulls a nearby target with violent force, which Embark suggests for grounding flying ARC. Sportskeeda places it in the Frozen Trail Reward Pass. Embark's first look calls it the tether grenade.
The Trigger 'Nade is the most-patched grenade. Embark said on Jan 13, 2026 that it "currently dominates PVP encounters", and the two later nerfs in the table followed.
The Wolfpack was revalued in 1.2.0 from 3,000 to 5,000 with a recipe of 3 Refined Explosives and 2 ARC Motion Cores, then to 6,000 in 1.17.0, with a Rocketeer Driver added and fewer Refined Explosives. Update 1.39.0 fixed inconsistent damage on the Seeker and Wolfpack. Its blueprint crafts at Explosives Station 3.
The Deadline went from a trader price of 8,100 to 15,000 in 1.3.0, with stock cut from 3 to 1, then to value 6,000 and trader price 18,000 with an ARC part added, in 1.17.0. In the same patch the Trailblazer rose to value 2,200 and trader price 6,600.
Flame Spray does 13 damage per second, up from 10, with durability drain cut by 50% since 2.3.0, and crafts from 1 Air Freshener and 1 Fireball Burner. The Firefly Burner now activates on impact when thrown, trailing fire and exploding after about 3 seconds. The Pop Trigger can be deployed to roll forward before exploding since 1.17.0.
During the PvE Toggle test of Oct 13 to 20, 2026, throwables including stun and fire items did not work on other players, while barricades and ziplines did.
Which station crafts each is on Blueprints.
Every Quick Use item by rarity
Dexerto's roster of Mar 25, 2026, before update 2.0:
- Common: Adrenaline Shot, Bandage, Binoculars, Door Blocker, Firecracker, Gas Grenade, Gas Grenade Trap, Gas Mine, Li'l Smoke Grenade, Light Impact Grenade, Light Sticks, Lure Grenade Trap, Noisemaker, Seeker Grenade.
- Uncommon: Barricade Kit, Flame Spray, Fruit Mix, Herbal Bandage, Lure Grenade, Remote Raider Flare, Shaker, Shield Recharger, Shrapnel Grenade.
- Rare: Blaze Grenade and Trap, Defibrillator, Explosive Mine, Fireworks Box, Heavy Fuze, Jolt Mine, Showstopper, Smoke Grenade and Trap.
- Epic: Deadline, Photoelectric Cloak.
- Legendary: Acoustic Guitar.
Healing Items
Bandages are the steady heal, and Vita Shot the instant one. Figures here are launch figures from Oct 2025, with later changes marked; Embark's notes through update 2.3.0 change none of the bandage values. For shields, see Shields and Augments.
| Item | Effect | Recipe | Trader price |
|---|---|---|---|
| Bandage | 2 HP per second for 10 seconds | 5 Fabric | 750, Lance |
| Herbal Bandage | 3.5 HP per second for 10 seconds | 1 Durable Cloth, 1 Great Mullein | 2,700 |
| Sterilized Bandage | 5 HP per second for 10 seconds | 2 Durable Cloth, 1 Antiseptic | 6,000 |
| Vita Shot | 50 HP at once | 1 Antiseptic, 1 Syringe, Medical Lab 3 | |
| Vita Spray | 10 HP per second | 2 Antiseptic, 4 Canister, Medical Lab 3; a Tick Pod added in 1.17.0 | |
| Defibrillator | Revive with 50 HP | 3 Plastic Parts, 1 Moss | 3,000 |
| Adrenaline Shot | 100 stamina, then 5 per second for 10 seconds | 3 Chemicals, 3 Plastic Parts | 900 |
| Shield Recharger | 4 shield per second for 10 seconds | 5 Rubber Parts, 1 ARC Powercell | |
| Expired Pasta, Mushroom | 15 HP | ||
| Fabric, Resin | 0.4 and 1 HP per second |
Sources: Beebom's healing guide, Oct 28, 2025; TechWiser's healing guide, Oct 30, 2025; TechWiser's shield guide, Oct 30, 2025; Embark's 1.17.0 notes, Feb 24, 2026.
Since update 2.3.0 the Adrenaline Shot works at full stamina and no longer stacks: a second one refreshes the duration. Stamina items cannot be used during the Sprinting on Fumes cooldown (2.1.0; see Skill Tree). Vita Spray's value rose from 3,000 to 3,400 in 1.17.0. Two players using a Defibrillator at once no longer revive at full HP since 1.13.0. Game Rant's per-map loadouts (Dec 29, 2025) regularly bring a Herbal Bandage, Shield Recharger and Defibrillator.
Frequently asked questions
How do you get the Grappling Hook in ARC Raiders? Beebom lists level 12 of the Frozen Trail Reward Pass, the Research Station, loot in Night Raids and Electromagnetic Storms, or the Nomadic Envoys for its blueprint (Oct 9, 2026). Craft it from 2 Rope, 1 Cable Stripper and 1 Mechanical Components at Utility Station 1.
What does the Snap Hook do after the 2.0 changes in ARC Raiders? It still pulls you toward a point, but update 2.0 cut its range to 18 m, doubled its durability use to 4% and raised its power cost to 60.
How do you craft a Zipline in ARC Raiders? One Rope and 1 Mechanical Components, per Beebom on Oct 7, 2026. It reaches 60 m, and Apollo sells it for 3,000.
What is the Yank Grenade in ARC Raiders? A grenade added in update 2.0 that explodes and pulls a nearby target with violent force. Embark suggests it for bringing down flying ARC.
How much does a Bandage heal in ARC Raiders? Launch figures from Oct 2025: 2 HP per second for 10 seconds, or 20 HP in all. Herbal Bandages heal 3.5 per second and Sterilized Bandages 5.
Did the Adrenaline Shot change in ARC Raiders? Yes. Since update 2.3.0 on Oct 27, 2026 you can use it at full stamina, and a second shot refreshes the duration rather than stacking.
Does the Shield Recharger restore health in ARC Raiders? No, it restores shield charge: 4 per second for 10 seconds, by TechWiser's launch figures. The Surge Shield Recharger gives 50 at once but takes 5 seconds to use.
Sources
- Live Update 2.3.0, Embark Studios (Steam), Oct 27, 2026
- Store Update 2.2.0, Embark Studios (Steam), Oct 20, 2026
- Store Update 2.1.0, Embark Studios (Steam), Oct 13, 2026
- PvE Toggle Beta Test: October 13-20, Embark Studios (Steam), Oct 13, 2026
- Frozen Trail - 2.0 Update, Embark Studios (Steam), Oct 8, 2026
- Frozen Trail - 2.0 Update (full notes), Embark Studios, Oct 8, 2026
- Frozen Trail, Embark Studios (Steam), Oct 8, 2026
- Frozen Trail First Look, Embark Studios, Sep 23, 2026
- Live Update 1.42.0, Embark Studios (Steam), Aug 21, 2026
- Live Update 1.39.0, Embark Studios (Steam), Jul 28, 2026
- Patch Notes 1.29.0, Embark Studios (Steam), May 19, 2026
- Riven Tides - Patch Notes Update 1.26.0, Embark Studios (Steam), Apr 28, 2026
- Patch Notes 1.23.0, Embark Studios (Steam), Apr 8, 2026
- Shrouded Sky - Patch Notes 1.17.0, Embark Studios (Steam), Feb 24, 2026
- Headwinds - Patch Notes 1.13.0, Embark Studios (Steam), Jan 27, 2026
- Patch Notes 1.11.0, Embark Studios (Steam), Jan 13, 2026
- Patch Notes 1.3.0, Embark Studios (Steam), Nov 20, 2025
- North Line - November Update 1.2.0 Patch Notes, Embark Studios (Steam), Nov 13, 2025
- Patch Notes 1.1.0, Embark Studios (Steam), Nov 6, 2025
- All Arc Raiders Gadgets and Utilities, Beebom, Oct 7, 2026
- Arc Raiders Grappling Hook Guide, Beebom, Oct 9, 2026
- How to Unlock Camera Gadget in Arc Raiders, Beebom, Oct 9, 2026
- All Arc Raiders Grenades and Explosives, Beebom, Oct 28, 2025
- How to Heal in Arc Raiders, Beebom, Oct 28, 2025
- How to get the Uncommon Grappling Hook, Insider Gaming, Oct 9, 2026
- ARC Raiders Frozen Trail Rewards Pass, Sportskeeda, Oct 2026
- Arc Raiders blueprints, PCGamesN, May 7, 2026
- All Quick Use items, Dexerto, Mar 25, 2026
- Best Loadout For Each Map, Game Rant, Dec 29, 2025
- ARC Raiders All Shields, TechWiser, Oct 30, 2025
- Arc Raiders Healing Items and Stats Guide, TechWiser, Oct 30, 2025
- Arc Raiders- Ultimate Beginner’s Guide (Top Gameplay Tips You Need to Know!), Legacy Gaming, Oct 29, 2025 (video)
- Frozen Trail: First Look | ARC Raiders, Embark Studios, Sep 23, 2026 (video)
- What to Keep, Sell, & Recycle in ARC Raiders! (Max Workshop, Scrappy, & More), Above, Nov 4, 2025 (video)
Moments
Arc Raiders- Ultimate Beginner’s Guide (Top Gameplay Tips You Need to Know!)
Legacy Gaming
Frozen Trail: First Look | ARC Raiders
ARC Raiders
- The Grappling Hook lets you climb, abseil and swing over gaps. It goes in a Quick Use slot and crafts from 2 Rope, 1…
- The Tether Launcher connects two points with a wire, rooting targets or tying Raiders to ARC. It could not be repaired…
- The Cameras have zoom, aperture, manual and automatic focus and a selfie mode, and update 2.3.0 added Color Push and…
- Instruments: the Acoustic Guitar, Recorder, Shaker, Harmonica and Banjo draw ARC and impress Raiders. Beebom prices…
- The Yank Grenade explodes and pulls a nearby target with violent force, which Embark suggests for grounding flying…
What to Keep, Sell, & Recycle in ARC Raiders! (Max Workshop, Scrappy, & More)
Above
Photos
See also
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Best LoadoutsThe cheapest ARC Raiders loadout is the Free Loadout, which costs nothing. The best-known budget kit is Game Rant's Ferro and Stitcher on Looting Mk.1, about 13,000 Coins in Dec 2025. No allowed press loadout has been republished for update 2.0 or later, so every kit here carries its date.
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Crafting and the WorkshopARC Raiders' Workshop has a Workbench, six upgradable stations (Gunsmith, Gear Bench, Medical Lab, Explosives Station, Utility Station, Refiner) and Scrappy, the rooster who gathers materials between raids. Station costs below are from Nov 2025 guides; update 2.0 added Gunsmith 4, which takes 3 Radial Press, 3 Magnetic Accelerator and 1 Emperor Modulator.
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Outpost and ResearchThe Outpost is ARC Raiders' customizable Raider base, added in update 2.0 on Oct 8, 2026. A three-stage project called Sheltered Retreat, open from level 18, unlocks it for good; it then holds furniture made from 100 Designs and the Research Bench, whose top level enables Weapon Amplification. -
KeysARC Raiders keys open locked rooms on each map and are used up when they open a door, and the Raider Hatch Key opens an extraction hatch. Dexerto listed the named keys by map on Apr 29, 2026; no reliable source has a full Pendola Pass list as of Oct 31, 2026.
- PvE ToggleARC Raiders has no PvE mode as of Oct 31, 2026. Embark tested a PvE matchmaking toggle with no player damage from Oct 13 to Oct 20, 2026, players ran more than 30 million PvE rounds, the toggle was then removed, and Embark expects to say more in November.
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BlueprintsARC Raiders blueprints unlock crafting recipes and are mostly random loot, best in high-loot areas, locked rooms and major map conditions. Since update 2.3.0 (Oct 27, 2026) the Dolabra, Bobcat, Equalizer, Jupiter, Tempest and Vulcano blueprints can drop in any major map condition, at a slightly lower chance.